SizeShare
As a small box shaped robot stuck in a dark factory, you wish to see the outside world.
Use your ability to change shape to solve puzzles and reach the end.
Has 8 levels. Every one of which has at least one intended solution.
Incase the tutorial scribbles are too confusing, arrow keys to move and aim, c to jump, x to grab and throw and z to change size with an object. Using z while holding something will cause it to change size when thrown. Objects you can and are close enough to interact with are highlighted with slow flashing.
Music used:
Status | Released |
Platforms | HTML5 |
Author | dotiocat |
Genre | Puzzle, Platformer |
Made with | Godot |
Tags | 2D, Game Maker's Toolkit Jam |
Comments
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I'm just gonna point out the things I like about it:
-Very nice shutter door effect between levels and cute robot friend to move around, just cute art in general
-Good way of using pause menu to also show how to reconfigure controls but also tell you them in case you forget them,
-Surprised at how theres no problem with game detecting which block id want automatically without me holding an arrow key
-Good tutorializiation of game mechanics
-Felt like a genius with the platform level
-Good animation of if block is stuck causing it to fall out of the world instead it looking weird
Only thing I'd say is make the shutter effect a little faster on reset and add text to the symbolic control icons just in case, but the rest is super duper lovely